On film
17 systems
Built so far
45 systems

Systems

Pick one and watch it run.

Every clip is recorded in a live place.

    About

    The hard part is the part I like.

    I script the systems that have to hold up with real players on them: netcode that stays fair at 200 ping, AI that plans instead of pacing, physics that can't be flung, and data that can't be duplicated.

    Everything is written to be read. Short modules, typed interfaces, every tunable number in one config file, and comments that say why. The source is yours when the job is done.

    Contact

    Tell me what you're building.

    Message me on Discord with the system you need and the game it's for.